Use Image 1 as the base reference for:
pose
body positioning
camera angle
composition and framing
environment and background
lighting and shadows
Replace the person in Image 1 with the person from Image 2.

IDENTITY + STYLE RULES (LOCK THESE):
use the full appearance from Image 2 only
keep face, skin tone, hairstyle, and identity from Image 2
keep the exact outfit from Image 2 (no changes)
keep all accessories from Image 2 (headphones, jewelry, glasses, etc.)

POSE + POSITIONING (IMPORTANT):
subject must be sitting in a modern gaming computer chair
match the exact pose and framing from Image 1
ensure natural posture (shoulders, arms, head alignment realistic)
chair should fit naturally into the scene perspective

REALISM REQUIREMENTS:
match lighting direction and intensity from Image 1
blend RGB lighting naturally onto subject and chair
realistic shadows and reflections
correct depth of field and lens focus
proper proportions and perspective

FINAL OUTPUT MUST BE:
ultra photorealistic
seamless blend (no cut edges, no artifacts)
no distortion or warping
natural interaction with chair and environment
Make it look like the person from Image 2 was originally sitting in a gaming chair in Image 1’s scene, in that exact pose, wearing their outfit and accessories when the photo was taken.

AI image by Em Bankz

188d ago
Prompt

Use Image 1 as the base reference for: pose body positioning camera angle composition and framing environment and background lighting and shadows Replace the person in Image 1 with the person from Image 2. IDENTITY + STYLE RULES (LOCK THESE): use the full appearance from Image 2 only keep face, skin tone, hairstyle, and identity from Image 2 keep the exact outfit from Image 2 (no changes) keep all accessories from Image 2 (headphones, jewelry, glasses, etc.) POSE + POSITIONING (IMPORTANT): subject must be sitting in a modern gaming computer chair match the exact pose and framing from Image 1 ensure natural posture (shoulders, arms, head alignment realistic) chair should fit naturally into the scene perspective REALISM REQUIREMENTS: match lighting direction and intensity from Image 1 blend RGB lighting naturally onto subject and chair realistic shadows and reflections correct depth of field and lens focus proper proportions and perspective FINAL OUTPUT MUST BE: ultra photorealistic seamless blend (no cut edges, no artifacts) no distortion or warping natural interaction with chair and environment Make it look like the person from Image 2 was originally sitting in a gaming chair in Image 1’s scene, in that exact pose, wearing their outfit and accessories when the photo was taken.

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